Forum Navigation
You need to log in to create posts and topics.

Async Sounds?

Posted by: tatewake <tatewake@...>

How can I get sounds to be async?

I can say:

SOUND "rowrowrowyourboat"
SOUND "rowrowrowyourboat"

And it will play it twice in a row, not something I'm looking to do;

And I've got it based on clicks in PG; ie. if you hit a ptinrect rect twice
in a row, I'd expect the second sound to start playing immed when the click
gets recieved.

To answer a question you might have, yes, clicking 5 times in a row on this
spot produces 5 non-threaded sound events, not 5 threaded events like I'd
want.

Also, it seems the SOUND keyword syntax is messed up; How do I get a sound
to play by resource id/vs. name?

Thanks for all the responses I expect to get from everyone on this issue in
advance.
(And for aol users, this is the initial question, not the answer.) 🙂

-- Terence Jordan (tatewake@usa.net)
Inspired Software. inspired.netstreet.net/
Macintosh, Dos, Windows, and BeOS software solutions.
Phone: 407-728-7563
............................................
. New: Renegade Space Ninja for Macintosh! .
. Visit our page for more info. .
............................................