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effects parameters

Posted by: m-rouse <m-rouse@...>

The pre-delay affects the amount of time before the modulation effect
is heard. It is one of the things that makes reverb sound like
different sized rooms. Increasing the pre-delay on reverb will make
it sound like you are in a larger room. The pre-gain controls the
loudness of the 'wet' signal that is in the pre-gain portion of the
effect. If there is no syncronized signal during the pre-delay
segment of the effect, the effect will sound unnatural. Proper use
of the pre-gain will add realism to the effect. The feedback setting
controls how much of the effected sound is added to the next
iteration of the effect. In a cathedral, a sound reverberates and
the reverberations reverberate. Adding more feedback will make your
effect less distinct. With reverb, high feedback would be like a
room with stone walls and low feedback would be like a room with
carpet on the walls. Clear as mud? Just play with them - you'll get
the idea.

On 5 Sep 2003, at 22:20, Douglas Anderson wrote:

> Still fiddling with my GFX-8. Thinking about the modulation effects.
> Does anyone know what the terms "Pre-delay" and "feedback" mean?
>
> What does "pre-gain" mean, for that matter?
>
>
> Douglas
> [email protected]
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