Fw: Rules-suggestion for 2nd edition DragonRaid:
Quote from Forum Archives on January 9, 2006, 7:14 pmPosted by: joerevesz <joerevesz@...>
> My name is Egil Wold. I am from Norway, and have played RPGs since I
was 10 or 11. I have not had the pleasure yet to play DragonRaid, but
have studied the rules many times, and I think I have an idea for the
2nd edit. that might improve the game.> 1) A description/guidance to how to integrate into roleplaying the 1-10
numbers of the character strengths (love, joy, peace, patience etc)
For example: a character with a Love-abilty score of 1, should role play
his or hers character as one that really has a hard time caring for
others, while one of Love= 7, should be generous-hearted, self-sacrifing
person.> 2) Have guidelines for how to distinguish in roleplaying how to know
the difference between love, goodness and kindness.
Example: Love is roleplayed as the WILL to do obey the OverLord into
actual actions, while kindness is how you show generosity in emotion, how
you soulprovide, sooth disturbed characters and the like. The
goodness-score could tell how sanctified a character is into helping
others that are in need.> 3) There could be a table of adjectives describing a characters
roleplaying-personality for this or that abilitystrength-score.> Well I think this would make people relate to the ability strength in a
way, that would teach them how the depth of sacredness influences a soul.> Yours sincerely in Christ
> Egil WoldAnyone else have some ideas along this line?
Joe
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Posted by: joerevesz <joerevesz@...>
was 10 or 11. I have not had the pleasure yet to play DragonRaid, but
have studied the rules many times, and I think I have an idea for the
2nd edit. that might improve the game.
> 1) A description/guidance to how to integrate into roleplaying the 1-10
numbers of the character strengths (love, joy, peace, patience etc)
For example: a character with a Love-abilty score of 1, should role play
his or hers character as one that really has a hard time caring for
others, while one of Love= 7, should be generous-hearted, self-sacrifing
person.
> 2) Have guidelines for how to distinguish in roleplaying how to know
the difference between love, goodness and kindness.
Example: Love is roleplayed as the WILL to do obey the OverLord into
actual actions, while kindness is how you show generosity in emotion, how
you soulprovide, sooth disturbed characters and the like. The
goodness-score could tell how sanctified a character is into helping
others that are in need.
> 3) There could be a table of adjectives describing a characters
roleplaying-personality for this or that abilitystrength-score.
> Well I think this would make people relate to the ability strength in a
way, that would teach them how the depth of sacredness influences a soul.
> Yours sincerely in Christ
> Egil Wold
Anyone else have some ideas along this line?
Joe
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