My Cocoa holdup
Quote from Forum Archives on November 6, 2009, 3:28 pmPosted by: artlythere <artlythere@...>
I have a project I want to do in Cocoa, because I need to become more
modern.But it's hard to figure out how to do things which are rather simple
in FB.I have a master image for a midi sequencer, and I need to fathom how
to setup rects on that image, then make them behave as buttons, etc.In FB, I can put the image in a GWorld, check PtInRect, and invert or
otherwise draw a 'pushed' image, and go from there. or can use a
custom control draw code (MakeIntoFBbutton type stuff, etc)In Cocoa...I am not even sure how to place the background image in
the window. I fathomed one way in IB, but not sure it is proper
approach.I guess I could maintain an array of NSRects or something and then
draw the buttons , etc.rc
Posted by: artlythere <artlythere@...>
modern.
But it's hard to figure out how to do things which are rather simple
in FB.
I have a master image for a midi sequencer, and I need to fathom how
to setup rects on that image, then make them behave as buttons, etc.
In FB, I can put the image in a GWorld, check PtInRect, and invert or
otherwise draw a 'pushed' image, and go from there. or can use a
custom control draw code (MakeIntoFBbutton type stuff, etc)
In Cocoa...I am not even sure how to place the background image in
the window. I fathomed one way in IB, but not sure it is proper
approach.
I guess I could maintain an array of NSRects or something and then
draw the buttons , etc.
rc