RE: DragonRaid ultra-condensed as an intro
Quote from Forum Archives on March 12, 2009, 9:39 pmPosted by: joerevesz <joerevesz@...>
Hi Tor, nice to hear from you.
Speaking only for myself; I don't see anything wrong with your idea. In fact, a few years ago I presented two alternate sets of simplified character generation rules which could be used for this effort. If you remember, they were "DragonRaid Lite" and "DragonRaid Ultralite". "Utralite" is basically rolling a die for each skill and not making any calculations. See below.
Something else that you could probably use would be the revised New Player Briefing. It is well over your proposed two pages of text, but it would probably be good to use to get new players all on the same page with the world background. I will ask the rest of AFC if we can release it to you.
Also, I put together several simple, short adventures that may be of use to you. I can send you that stuff at any time.
For this type of event you would want to go for playability, to make sure that the kids have fun since you will have limited time to run a session, and may have to do several sessions to take care of all the interested kids.
Do most of these kids speak and or read English? Just wondering about translating the material.
Joe
From: Tor Helland [mailto:tor@helland.org]
I'm regularly running DragonRaid, and has been for some years. But it is hard to recruit other leaders. So I thought maybe I could simplify one situation from a DragonRaid adventure to two pages. This could be used for marketing to a wider audience. And those two pages would be playable, in a simple way. The only extra thing needed would be a d6 or two - straight, ordinary dice.
The wider audience I'm thinking of, is still youth leaders, not the players themselves. I would like to get this into the resource booklet for the next Wide Awake event here in Norway. (All 11-year-olds in the congregation are invited to spend the night before the first Sunday of Advent, in church. 529 churches participated last year.)
There is of course a danger that this would be low on teaching content, or low on playability, or both. Has anyone else tried something similar? I see this as different from the Fudge and d20 initiatives from a few years back, as I don't try to repackage the game itself.
How do you in AFC regard such an initiative, being the rights owners and keepers of the rule scrolls? This would be something playable DragonRaid-ish, widely circulated. And it would circumvent the need for a DragonRaid game box. But I don't see it as competition for the full package.
-tor
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Posted by: joerevesz <joerevesz@...>
Hi Tor, nice to hear from you.
Speaking only for myself; I don't see anything wrong with your idea. In fact, a few years ago I presented two alternate sets of simplified character generation rules which could be used for this effort. If you remember, they were "DragonRaid Lite" and "DragonRaid Ultralite". "Utralite" is basically rolling a die for each skill and not making any calculations. See below.
Something else that you could probably use would be the revised New Player Briefing. It is well over your proposed two pages of text, but it would probably be good to use to get new players all on the same page with the world background. I will ask the rest of AFC if we can release it to you.
Also, I put together several simple, short adventures that may be of use to you. I can send you that stuff at any time.
For this type of event you would want to go for playability, to make sure that the kids have fun since you will have limited time to run a session, and may have to do several sessions to take care of all the interested kids.
Do most of these kids speak and or read English? Just wondering about translating the material.
Joe
From: Tor Helland [mailto:tor@helland.org]
I'm regularly running DragonRaid, and has been for some years. But it is hard to recruit other leaders. So I thought maybe I could simplify one situation from a DragonRaid adventure to two pages. This could be used for marketing to a wider audience. And those two pages would be playable, in a simple way. The only extra thing needed would be a d6 or two - straight, ordinary dice.
The wider audience I'm thinking of, is still youth leaders, not the players themselves. I would like to get this into the resource booklet for the next Wide Awake event here in Norway. (All 11-year-olds in the congregation are invited to spend the night before the first Sunday of Advent, in church. 529 churches participated last year.)
There is of course a danger that this would be low on teaching content, or low on playability, or both. Has anyone else tried something similar? I see this as different from the Fudge and d20 initiatives from a few years back, as I don't try to repackage the game itself.
How do you in AFC regard such an initiative, being the rights owners and keepers of the rule scrolls? This would be something playable DragonRaid-ish, widely circulated. And it would circumvent the need for a DragonRaid game box. But I don't see it as competition for the full package.
-tor
-- To unsubscribe, send ANY message to: dragonraid-unsubscribe@associate.com