Re: Islands/Other Lands in DR
Quote from Forum Archives on February 2, 2007, 12:23 pmPosted by: doughboyinc <doughboyinc@...>
Greetiings.
Aaron, you mentioned that because Talania is the
largest continent, there cannnot be other 'proper'
continents. Well, as one might notice from the
perspective of and Earth map, 'continent' is rather
arbitrary. Notice how there is no seperation between
Europe and Asia, and only Australia and Antarctica are
the only truly 'free' continents.
This leaves open the posibility of other lands
slightly smaller than Talania, but with land
connections. There are many other possibilities as
well, so many that I get excited just thinking about
it.-steve b.
--- Aaron Siddall <asiddall@tds.net> wrote:
> A New Subject...
>
> What about other lands? Lands to find/explore
> are always alot of fun,
> and should be available in a roleplaying game. The
> continent of EdenAgain
> has been pointed out to be the largest land mass, so
> that leaves islands,
> possibly large archepelagoes that can potentially be
> mapped out.
>
> Some possibilities:
>
> Land of Monsters
> Island or islands where prehistoric monsters
> dwell. Ancient ruins, lost
> civilizations, and all sorts of adventures. Races
> such as mound orcs might
> be seen as ideal warriors to the primitive humans
> that dwell here (and
> emulated as much as possible).
>
> Island Civilizations
> Non pseudo-european peoples, isolated from other
> regions. primitive
> tribes to highly cultured pseudo-japanese or chinese
> cultures possibly (and
> worshipping oriental style dragons). These sorts of
> cultures can be far more
> alien than elves and dwarves to even modern
> Westerners.
>
> Mobile Island(s)
> Civilizations that dwell on islands that move in
> the night and are
> nearly impossible to track. Possibly islands on the
> back of titanic sea
> creatures such as turtles, or possibly something
> more magical. Either via a
> dragon curse, or the wishes of the Overlord of Many
> Names.
>
> Considerations
> Being as EdenAgain has only one true continent
> (and that being a small
> one), weather patterns on the deep sea are likely to
> be intense, with quite
> violent storms to wrack islands. Island chains would
> probably be amongst
> shallow seas with lots of sea life. So lots of
> critters are likely.
> Island cultures would be very impressed by
> sorcery, and be very likely
> to promote those displaying magical power to high
> status. So "prophets" of
> the dragons are likely to be a problem for exploring
> Twiceborn.
>
>
> Just some thoughts,
> -Aaron
>
>
>
>
>
> --
> To unsubscribe, send ANY message to:
> dragonraid-unsubscribe@welovegod.org
>____________________________________________________________________________________
Food fight? Enjoy some healthy debate
in the Yahoo! Answers Food & Drink Q&A.
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Posted by: doughboyinc <doughboyinc@...>
Aaron, you mentioned that because Talania is the
largest continent, there cannnot be other 'proper'
continents. Well, as one might notice from the
perspective of and Earth map, 'continent' is rather
arbitrary. Notice how there is no seperation between
Europe and Asia, and only Australia and Antarctica are
the only truly 'free' continents.
This leaves open the posibility of other lands
slightly smaller than Talania, but with land
connections. There are many other possibilities as
well, so many that I get excited just thinking about
it.
-steve b.
--- Aaron Siddall <asiddall@tds.net> wrote:
> A New Subject...
>
> What about other lands? Lands to find/explore
> are always alot of fun,
> and should be available in a roleplaying game. The
> continent of EdenAgain
> has been pointed out to be the largest land mass, so
> that leaves islands,
> possibly large archepelagoes that can potentially be
> mapped out.
>
> Some possibilities:
>
> Land of Monsters
> Island or islands where prehistoric monsters
> dwell. Ancient ruins, lost
> civilizations, and all sorts of adventures. Races
> such as mound orcs might
> be seen as ideal warriors to the primitive humans
> that dwell here (and
> emulated as much as possible).
>
> Island Civilizations
> Non pseudo-european peoples, isolated from other
> regions. primitive
> tribes to highly cultured pseudo-japanese or chinese
> cultures possibly (and
> worshipping oriental style dragons). These sorts of
> cultures can be far more
> alien than elves and dwarves to even modern
> Westerners.
>
> Mobile Island(s)
> Civilizations that dwell on islands that move in
> the night and are
> nearly impossible to track. Possibly islands on the
> back of titanic sea
> creatures such as turtles, or possibly something
> more magical. Either via a
> dragon curse, or the wishes of the Overlord of Many
> Names.
>
> Considerations
> Being as EdenAgain has only one true continent
> (and that being a small
> one), weather patterns on the deep sea are likely to
> be intense, with quite
> violent storms to wrack islands. Island chains would
> probably be amongst
> shallow seas with lots of sea life. So lots of
> critters are likely.
> Island cultures would be very impressed by
> sorcery, and be very likely
> to promote those displaying magical power to high
> status. So "prophets" of
> the dragons are likely to be a problem for exploring
> Twiceborn.
>
>
> Just some thoughts,
> -Aaron
>
>
>
>
>
> --
> To unsubscribe, send ANY message to:
> dragonraid-unsubscribe@welovegod.org
>
____________________________________________________________________________________
Food fight? Enjoy some healthy debate
in the Yahoo! Answers Food & Drink Q&A.
answers.yahoo.com/dir/?link=list&sid=396545367