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Re: RE: 2.0 Development Status - Where are we?

Posted by: thecastlekeeper <thecastlekeeper@...>

I still think Fudge is the best way to go.  You can "fudge-i-fy" DR easily.  In fact the scale mechanic can be translated easily.  I've done it on the fly myself.  Scroll levels match, and so forth.  Though when dealing with scrolls one may need to change the latter titles.  As I don't believe there is a Terrible or Poor or Mediocre verse of Scripture.  It would sure clean up the very broken combat and advancement systems.  Fudge has an SRD that is more flexible than WTOC's or Hero systems.  Hero would be a total mistake.  Take a bloted numbers game and make an even  more bloted numbers game; when the goal is christian ed?  Makes no sense.

Peace,

Rodney
On Mon, Jan 13, 2014 at 6:25 PM, Joe <joerevesz@windstream.net> wrote:

Hero,

 

Thank you for the suggestion, but there is
something that most people seem not to be keeping in mind.  DragonRaid is not
solely an RPG.  Since we are attempting to teach spiritual truths, we have
decided to not be subject to a secular group’s permission to operate.  No
matter how good the system is, unless it is a Christian organization, we can’t
consider dealing with them. You know, “Do not be unequally yoked…”

 

Joe

 


From:
dragonraid@associate.com [mailto:dragonraid@welovegod.org] On Behalf Of Hero

Sent: Friday, January 10, 2014 10:53 AM

To: Jason Scannell

Cc: dragonraid@welovegod.org

Subject: Re: [DragonRaid] 2.0
Development Status - Where are we?

 

I am a HUGE fan of the Hero System (aka "Champions") which is
currently in its 6th edition and offers licensing for products, FREE! It is
not, however, an OPEN License; the difference being that Hero Games wants you
to actually contact them and run your idea past them before publishing anything
with their system, and requires you to make it available in their online store
when you publish.

 

So...if you're interested in doing a Hero System licensed version, you
can contact them at the following link, header, "Licensing
Opportunity":

 

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