Re: Sin Enchantment Damage
Quote from Forum Archives on April 25, 2005, 10:30 amPosted by: "Zack "BearClaw" Kirback" <"Zack "BearClaw" Kirback" <dragonraid_bearclaw@...>
I think the affected should "lose" units while enchanted. If they do something WILLINGLY following the enchantments they should lose units permanently. But whent the Team restores the Enchanted they all get units... Enchanted is restored to where they were. And if they can out of character (or in character for that matter) can explain the what they personally learned about the enchantment they gain additional units in that weakness showing when we pass the test and/or learn from it.Joe Revesz <jrevesz@clevemed.com> wrote:
I would like to know how you AMs handle damage from sin enchantments. Say
that a LightRaider falls under a sin enchantment and takes maturity unit
damage. When he is rescued from the enchantment, do you give back the
maturity units that he lost or does he have to earn them again normally?Joe
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Posted by: "Zack "BearClaw" Kirback" <"Zack "BearClaw" Kirback" <dragonraid_bearclaw@...>
Joe Revesz <jrevesz@clevemed.com> wrote:
I would like to know how you AMs handle damage from sin enchantments. Say
that a LightRaider falls under a sin enchantment and takes maturity unit
damage. When he is rescued from the enchantment, do you give back the
maturity units that he lost or does he have to earn them again normally?
Joe
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